Simple visits Bay City: Falmouth Hotel + Archeological Site of Molexandria

The Falmouth Hotel of Bay City is “a hotel, built on top of the old Bay City asylum site. Or it was a hotel, before it had to be abandoned”. The nice background story to the place can be found at The history of Bay City is published on the wiki too: and a list of some of the point of interests there can be found at

I landed at (, directly in front of the entrance. The “Creepy Tree B, PYRI, EAR, OBJ” are made by Earthy Mole, the gate by Crazy Mole.

The Blood Fountain in front of the Hotel is created by Myopic Mole and Sylvan Mole. Most objects on the parcel are owned by Michael Linden. A lot of the Hotel building is made by Sylvan Mole, some additional stuff are from Naughty Mole and Smokey Mole.

There are a lot of details to explore and enjoy. The “Male Zombie Standing” is made by Crazy Mole, the “Falmouth Pic & Frame – mona” by Sylvan Mole.

Especially eerie are the Teddy Bears by Silent Mole in the restaurant …

A beautiful Ballroom with Skeleton “Frank” by Crazy Mole and Piano and Drums by Sylvan Mole on stage.

Some rooms and the corridors are decorated. I did not found an official way upstairs around the broken lift, so I used the cam. There are enough sits available to get you on the different floors. Here are some examples of the scenes you will find there.

This Bathroom is made by Silent Mole, the mirror is animated.

The animated Coffin is another creation of Silent Mole, the “Candleabra scripted to blow out when near” is made by Sylvan Mole.

The “Art Deco Bed” is made by Silent Mole, but after the long time in this creepy Hotel, I needed some fresh air and a better place to recover 😉

And voilà, wandering just a short stretch from Falmouth into Bay City, I found this interesting park in Imagenario.

It is the “Molexandria Archeological Site” build by Guaca Mole and Naughty Mole. You find it listed also as point of interest on

The Mole Ruins of Molexandria are made by Guaca Mole – a kind of prehistoric Linden Homes ?

The park offers a small Labyrinth, an Arena and this interesting exercise for three Avatars, also created by Guaca Mole.

I believe the glass windows on the Pavilion building are genuine Mole Art too 😉

This was a very interesting trip and I will sure do some more visits to Bay City in the near future – so take this as an appetizer 😉

until then …

be nice and have fun 😉


Simple’s Balloon Rides: Sea of Fables

“Just East of Ice Bay, the Sea of Fables is a sailors dream with many points of interest and stopping off areas” – that’s how this region of about 30 sims is described on . Have a look there for a nice map and the location of the rezz zones. Read how this amazing work of the Moles from the Linden Department of Public Works was announced by Michael Linden on 10-20-2010 on the LDPW Blog: – and from a non-Linden point of view the birth of the Sea of Fables is described here: …

The region is not only a sailors dream, but also one of the most rewarding places to ride a balloon 😉 All the regions are Linden owned and the islands are very beautiful examples of the craftsmanship of the Moles.

I did start at the rezz zone on Mirtoon Islands also called the “Isles of the Blessed” at ( and visited all the scattered Isles on my tour. You will find here a selection of the pictures I took en route.

Walkways and buildings on the Isles of the Blessed, here a “Golden Gazebo and Platform”, are made by Naughty Mole, the “sho.DragonChair” by Opti Mole.

Nice walkways and bridges connect all the small Mirtoon islands to allow for a small tour with nice views on the sea.

Then I rode north to visit the historical “Teen Grid Transfer Station – This is where our youngest Residents come to celebrate their transition to the Main Grid. Celebrate the spirit of Second Life!” on Baffin Island. The building is made by Lordfly Digeridoo, different creators for furnitures and decorations. This is older than the work of the moles 😉

On neighboring “Bacchus Island”, the “Hercules with Club (FINAL)” and the “Serpent Tree: Ladon” as on top of the hill in the background the “Atlas with Globe (FINAL)” are made by Garden Mole.

Still on Bacchus Island, this “Statue of Atalanta” and the “Fruit Tree C – Golden Apples” – yes, they let golden apples fall and roll down the hill – are made by Silent Mole.

Around the hill, Athena, Hera and Aphrodite by Silent Mole are debating on the right to the golden apple.

Hera has her own small island: “Hera’s Island” by Silent Mole.

Next I cross to “Poseidon Island”, a wonderful harbour village in greek style by Mysti Mole. There are some very beautiful places scattered around the Island for the visitor to explore and enjoy.

The building on “Joppa Island” is made by Bloomin Mole.

The same Bloomin Mole is the creator of the “Cave of the Gorgon” on “Gorgon Island”.

And the same Bloomin Mole is also the creator of the buildings on “Seriphos Island” with this “God Seated_SF_GOD_Bloomin_OB”.

And still the same Bloomin Mole also created the amazing complex building on “Perseus Island”.

Riding back to the West of the Sea, I passed “Hephaestus Isle” created by Hyper Mole.

To me the highlight of my visit to the Sea of Fables was walking the path up “Mount Olympus” made by Naughty Mole –

to find some rest playing a harp made by Myopic Mole on top 😉

Last of the landmarks en route was the vivid “Orwood Volcano” by Crazy Mole, a small brother of the Volcano of Ichelus I visited on my Balloon Ride here.

I also passed some really amazing privately owned residences around the coastline – so I’m sure I will return some time soon for another tour along the shores of the Sea of Fables.

And on another tour I will have a look at the underwater creations by the moles mentioned on the wiki – but first I have to find me a submarine I like 😉


be nice and have fun …

and Good Winds!

Around Gaeta V (along Route 7) from Riun Rol to Putnam

For the 9th step on my trip around this subcontinent, I retook the circumnavigation at the linden water region Riun Rol, where I stopped last time. The whole stretch of the waterway through this sim is set as rezz zone: (

I reboarded my Talakin Small Boat and continued on the waterway, direction NW to Skonber. This again is an undecorated Linden ocean region. The waterway to route 7 crosses the sim some distance from the shore and is not marked until the border to Lenimov. There is no rezz zone there.

At ( starts a short underwater tunnel made of “Roadway – Tunnel (Low Option)” by Mighty Mole. It runs to (, through 2 regions only. I decided to stay in my boat. I like to see what I pass en route 😉

In Lenimov, on the parcel “MASHUGANA MILLS @ ANGEL ISLAND – Under Construction: Fine Furniture & Decor, Rug Imporium, Art Gallery, Candle Chandler Company, Rare Book Dealer & Reading Room, Wine Connoisseur, Coffee & Tea Importer, Angel Island Oasis, Angels Seaside Studio, Tower Of The Angels, Virtual World Blogger” set to the Alotta Fagina Filataponic group, waited this building by Angel Kingmaker to be finished. Read more about her second life on There is again no rezz zone on the border to the next region, Sheershank.

Also set to the Alotta Fagina Filataponic group is in Sheershank the parcel “D’s Nutz Beach Bar & Shops in the Sand – Nice Beachside hangout with good dj and good music. lights for the midnight setting. All is welcome, Huge dancefloor and fun people to be around. Nice bar, stage for live events with wet t-shirt contest. Stripper poles (girls included). Beach party !!”.

Just opposite, a “SL Coast Guard outpost w/helipad above” owned and created by Cate Foulsbane. Some information panels and freebies are presented to help the secondlife sailor. The outpost seems to host a chapter of the Leeward Cruising Club too: “Our charter: to explore & sail the SL waters with friends and to enjoy ourselves and our boats. Our much respected and admired founders: TORY MICHELINE and MANUL ROTARU – Our Motto: NO ONE LEFT AT THE DOCK!”

Again no rezz zone and no markers on the border to the next region, Malitz. First I passed some abanoned land there, then the canal gets really narrow, with buildings close to the border of the waterway. Take care, some owners there can’t live without banlines 😦

Because of the banlines of the neighbors, I crashed while admiring this clever building on Jaron DeVinna’s parcel “Ocean Winds”. It is a “Zuma” House by Oct Oyen, owned by Zak Rhiano.

The waterway then runs through this wonderful Palm beach “Tropical Beach – Sunset View – Protected Water x2 – This parcel is awesome! Protected water sim to the West, along with an unobstructed view of the sunset, and a riverway to the South, also protected, great for boating, etc. The parcel to the East will be for sale upon request.  Cam under to see terrain!!!”, this and the neighboring “Dwell Cove – Kel is Swell…This place rocks!” is set to the Dwell Designs group, some parcels seem to be claimed since nov. 2009.

Again no rezz zone on the border to Wissendon. This again is a Linden owned sea region, so you can just head to the start of the road on the sandbank in the SW.

The only decoration I passed in Wissendon was this “Rotten Dock” by Crazy Mole. There is no rezz zone in this region. On the sandbank in Lucasian at (, the road starts again – still no rezz zone. The first parts are made of “SL – Route 7” by Mighty Mole. On a “Modern Cement Bridge” also by Mighty Mole, the road crosses a small waterarm, then turns away from the shore. Because there was still no rezz zone available, I continued my travel on horseback 😉

First the road runs through parcels owned by Ponsonby Low: “P Low Low P Studio Oceanfront, 11248 w of Route 7 in Lucasian – P.Low Low P. Studio – low prim, low price homes, furniture, trees, plants, flowers, mannequins & more. Freebies scattered around – explore!  Grab a free yacht on the beach and sail on out!”. Some of them are claimed in 2008. A lot of very old school stuff was sold there, but to my ignorant taste, nothing especially remarkable besides these nice mannequins. There were some different models more on display. The store itself is rather heartless decorated …

Again no rezz zone on the border to Cliffoed. The road runs to the south and rises smoothly – but this is more or less the only positive thing to say about this part of the route. A lot of abandoned land, unfinished buildings and a lot of parcels completely bare on the ground – even a store named “Devine Equine / Roses&Rust Designs / Racing Stable – Furniture, plants, stables, flower arrangements, Amaretto, Horse, Champion, Stables, Sculpt Plants, Furniture, Meeroos, Horses, Riding Wear, Landscaping, Buddah, Textures, Garden, Jodphurs, Orchid, Rose”. So nothing to report from Cliffoed, Jallis, Glaisher and Demorgan 😦

And still no rezz zone along the road …

Passing Demorgan, I remarked on the minimap a lot of traffic in the neighboring region, Shiroman. There was located the busy “Sandbox Shiromani – Sandbox For The Public! Build, Script or Hangout in our new game room!” owned by the Sandbox Shiromani group. The Sandbox has no gate to the road …

Take care and slow down, when you meet this sign on the road in Demorgan.

The road junction, where the inland road 7B starts, was still heavy under construction. After the short stretch through the NE corner of Fourman, one lane of the road was blocked for the whole distance of the junction and the road got very very narrow.

Some of the objects belong to Mighty Mole, some to Michael Linden. I hope one of them will return to his work soon, in the present condition, it’s a very difficult passage. At last, there is a very small rezz zone just after the border to the next sim Fourman on route 7B at (

From there, I will continue and finish the circumnavigation next time. This was for sure not a very interesting part of the route 7. I hope, the 10th and last step will lead us through some recommendable regions and parcels again 😉

Until the next step then,

be nice and have fun …

Simple’s Balloon Rides: Ice Bay

Some places in second life, you just have to explore from the air. As the Talakin Waterbird is more a sports equipment than a vehicle to scout unknown territories, I gave in to another of my long time wishes and bought myself a christmas present 😉

The “ND-Hot Air Balloon Sculpty w/cuddle v3.4.2” by Nicole Designs, made by Nicoladie Gymnast 😉 It carries pilot and 4 passengers. A sophisticated dropdown menu lets you change textures and colors of balloon, basket and floor separately. It has different cruise modes and several separate camera angles for pilot and passengers. And it is copiable. The only drawback so far: The sit animations are not modifiable – so the pilot is stuck in a static pose and has to hold a passenger in the arm the whole tour over 😉

Looks a little bit stupid, when the pilot does not ride with such an intimate friend 🙂

To get used to this new toy, I have chosen to explore Ice Bay, 6 regions extending the Sansara Snowlands to the east into the Sea of Fables. This wide inland Ocean on the Sansara subcontinent is a real Sailors Dream, with many areas of interest to visit. I found Ice Bay singly mentioned on the map (, there was no entry for any point of interest or rezz zone.

But a closer look on the map saved me from an extended search for a place to rezz my Balloon. In the NW corner of Svan, a bright green marking was shouting “COME SAIL” – and I guessed correctly – there was a rezz zone to the parcel 😉

The facility is offered by the ~Second Wind~ group as “Aspen Sailing Resource Center – Come Sail With Us – A sailing resource center with information about sailing, yacht clubs, and SL sail boats to welcome all SL residents to sailing”. There is a small detached rezz zone on the water at ( The Center offers a lot of different sailboats for free and a lot of information about sailing in secondlife in a wonderful scenery.

First, I spend a very rewarding hour playing around with sky and light presets. This white ice was outblinding any color in my familiar settings! In the end, I decided to use the very dramatic, only slightly modified “[TOR] SUNSET – Oriental delight 1” from Torley 😉

To the east, behind the first large icefield, I passed over this amazing ship by Lia Woodget, the parcel is set to the Black Spot group. The slowly drifting icefields of Ice Bay are made by Crazy Mole.

First I was heading to the north to Kara, I originally planned a roundtrip …

In Biscay, the icefields are changing to isolated small drifting icebergs. I turn south after the last one and follow the eastern coast. There are very wonderful sceneries to enjoy along most of the shores of Ice Bay.

These parcels in Lakeville are owned by the Little Dreams Skyboxes group.

While crossing the border to Amundsen, I was suddenly kicked out of the basket and dropped on the seaground. I could recover, nothing stucked or broken, but the Balloon was out of sight – so i started with a new one at the rezz zone again.

On second try, I had no problems crossing from Barents to Laptev in the south from there to Chukchi to the east and from there back to Amundsen. But the Balloon was nowhere to find, it seems to be lost in the void – since this day, it did not return to my inventory. That’s why I only buy vehicles wich are copiable 😉

Cruising over the icefields, I found two more creations by Crazy Mole. First this “Sledge_01_IceBay_CRA_OB”.

Then on the next iceberg, the “LPDW_ICE_Kano_01V2”. The eskimoes left them without leaving any trace …

For sure the best way to enter Ice Bay is from the Drawbridge region, where it connects to the Sea of Fables. This beautiful house towering over the pier is made by Saphron, owned by Kayleen Saphir and set to the Little Dreams Skybox group.

While rising the draw distance to have a look into the fjord, I crashed again 😦

Obviously my latop reaches its limits with this settings – at least this time I was able to recollect the balloon …

I’m absolutely confident, that more mole creations could be found underwater – but me, I have seen enough ice for now. Perhaps I will return another day – I still miss a submarine in my vehicle collection 😉

Ice Bay is a small but very beautiful area to explore. Just too bad there is no protected rezz zone for miles around. I recommend to do like I did, select on the map a promising place along the coast and look from there for a parcel wich has building enabled to the public. It shouldn’t prove too difficult, this seems to be a very friendly, openhearted and generous neighborhood. And as ever: All will be well, as long as you make a little effort yourself to

be nice and have fun …

Good winds!